How to pay
Shared Payments
We’ve made paying fees way easier. Check these links out for more details.
Please note that payment details for Albany Football Centre (only) changed in May 2021. Please update any saved online banking details accordingly.
You can pay your team’s registration fees by:
- Bank transfer to Football Fix Albany Limited
Kiwibank, 38 9023 0030879 00
Particulars: Your name
Code: Your team name
Reference: Venue Code (see below) - Log in to the Player Portal and pay via card
- Pay by cash to your Centre Manager (cheques no longer accepted)
Venue codes for use as reference for payments via internet banking
- Auckland Football Hub — ALB
- Bay City Park, Browns Bay — ECB
You can pay your team’s registration fees by:
- Bank transfer to FootballFix
Kiwibank, 38 9011 0479943 00
Particulars: Your name
Code: Your team name
Reference: Venue code (see below) - Log in to the Player Portal and pay via card (no card fees)
- Pay by cash to your Centre Manager (cheques no longer accepted)
Venue codes for use as reference for payments via internet banking
- Auckland CBD (Victoria Park) — CBD
- Auckland Grammar, Mount Eden — AGS
- Airport, Mangere — AIR
- Bill McKinlay, Panmure — BM
- Greenhithe — GRN
- Macleans College, Howick — MAC
- McLeod Park – Te Atatu – WST
- Michaels Ave, Ellerslie — MA
- QBE Stadium — QBE
- College Rifles, Remuera — CR
- Saint Peter’s College, Newmarket — SPC
- Seddon Fields, Western Springs — SED
- Tournaments — TRN
- Westlake Girls, Forrest Hill — WLG
FAQs & Policies
Helpful information on how we operate
- Minimum age is 15 years in our senior leagues. With special written consent from parents/caregivers, players aged 14 years may play at our discretion.
- For 5-a-side or Futsal games, each team may have up to 10 players per game with only 5 allowed on the pitch at one time. You can have a larger squad and rotate players each week. We suggest a minimum of 3 players to start the game.
- For 6-a-side games, each team may have up to 11 players per game with only 6 allowed on the pitch at one time. You can have a larger squad and rotate players each week. We suggest a minimum of 4 players to start the game.
- For 7-a-side games, each team may have up to 12 players per game with only 7 allowed on the pitch at one time. You can have a larger squad and rotate players each week. We suggest a minimum of 5 players to start the game.
- For 8-a-side games, each team may have up to 13 players per game with only 8 allowed on the pitch at one time. You can have a larger squad and rotate players each week. We suggest a minimum of 6 players to start the game.
- For a player to eligible for a knockout game (i.e. quarter-final, semi-final etc) they must have been previously registered and played at least 3 non-knockout games during the same season.
- All players must be registered on the team list via the FootballFix Player Hub.
- If a team is short or if a player is running late, the sportsman thing to do is to notify the referee and opposition team that a fill-in player is being used. The fill-in player should be of equal skill to the division. It is both captains’ responsibly to agree on the fill-in player being used. Once a team’s regular player arrives, the fill-in player must discontinue playing.
- Any issue with player eligibility must be handled before or during the match. As soon as you notice an issue, notify the referee / venue manager. Get the game paused so the issue can be resolved immediately. It is very difficult to overturn a result once a game has finished.
Depending on the length of the competition, the first few weeks are typically spent grading teams into their respective divisions. The number of teams will also determine the format of divisions, pools, quarter-finals, semi-finals, and finals.
Where leagues are decided by play-offs, but teams end on the same points. Final standings will be calculated the following way:
- Goal difference
- Head-to-head result
- Goals for
- Coin toss
All games of 5, 6, 7 or 8-a-side consists of two 19min halves, with a very short turnover period at half-time.
Special tournament rule: Teams advancing to a playoff stage should not play a team from their group in the first knock-out phase
Our equipment guidelines are similar for all venues, but should you wish to clarify any equipment-related questions feel free to reach out to your Centre Manager.
- Shin pads are optional, but we strongly advise that players wear them. By playing in our competitions, players are solely responsible for their safety and physical wellbeing. FootballFix will not be held responsible for any injuries caused in-game.
- We strongly encourage kits to be worn by teams.
- We do not allow any screw-in studded boots, and any use of metal-sprigged boots must be approved by a Centre Manager prior to playing. We recommend moulded studs, blades, or artificial grass boots.
- Referees of each game will govern the appropriate attire of each player, including the removal of jewellery, hats, and loose items of clothing.
All FootballFix leagues have some awesome prizes up for grabs. Generally, winners and runners-up will receive a prize voucher with a selection of prizes. Winners will also receive a trophy and their photo will be featured online.
We do our best to provide our teams with good facilities, but all venues and competitions vary. Please read the details of each venue or contact the venue’s Centre Manager if you’d like to confirm any details regarding facilities.
- The referee’s decision on-field is final at all times.
- Any player or spectator bringing a lengthy delay to a game by protesting during the game, may be asked to leave the vicinity of the field so the game may continue without any further disruption. Where possible, we will extend time as much as possible in order to catch up on any delays. If we are unable to do this and complications continue, this may result in a default win for the opposition.
- Teams with a valid complaint against a match official or other incident must put their concerns in writing within 48 hours of the incident occurring. This formal complaint can be submitted to @Feedback.
FootballFix does provide the option of hiring our pitches at the Albany Football Centre. For more information, visit this page.
By playing in our leagues, competitions, tournaments or any other event organized by FootballFix, all teams, players and spectators understand that if they do not follow our Code of Conduct, all rules, regulations and policies, FootballFix will decide if their continued involvement is in the best interest of our competition.
- Respect the rights, dignity and worth of others.
- Be fair, considerate and honest in all dealings with others.
- Be professional in, and accept responsibility for, your actions.
- Understand the possible consequences of breaching the FootballFix Code of Conduct.
- Refrain from any form of abuse towards others.
- Refrain from using any obscene language.
- Refrain from any form of harassment towards others.
- Refrain from any form of discrimination towards others.
- Refrain from any form of victimisation towards others.
- Play to win but play fair.
- Never argue with or verbally abuse an official or FootballFix staff.
- Accept defeat with dignity.
- Conduct themselves in a sporting manner and respect fellow players, managers and referees and the achievement of opponents.
- Not bully or take an unfair advantage of another competitor.
- Any teams who unable to control their players or spectators and are involved in a mass brawl which brings our competitions into disrepute may see their teams being removed from our leagues. Further sanctions may be placed on individual teams or players involved.
All team names, kits, and overall representation at any FootballFix competition must abide by our Code of Conduct. Any team name, kit or symbolism that includes any of these references may not be permitted:
- Explicit or offensive language or imagery
- Sexual references or innuendos
- Political messaging or any symbolism with societal or political references
FootballFix ultimately reserves the right to determine what constitutes as appropriate or acceptable for its competitions, and all members of our competitions agree to respect these decisions as per our Terms & Conditions, Code of Conduct, rules, regulations, and policies.
5-a-side
Rules and regulations
These rules apply to all FootballFix 5-a-side competitions. Where a rule is not specified, general gameplay defers to the typical 11-a-side regulation football rules.
- If a team can’t make a fixture, they must contact their Centre Manager at least 24 hours before the scheduled fixture. Failure to do so, or if the Centre Manager does not receive your notification, your team will forfeit the fixture and receive a -2 point deduction and a potential fine for the game fee if we are unable to find a replacement for the opposition.
- All players must be loaded into our database prior to playing. See Player Eligibility under FAQs to the left.
- Kick-offs are indirect.
- There are no offsides.
- There is no sliding allowed. Should a referee deem your slide to be a tackle, or feels your movement was dangerous in any way, you may be pulled up for a foul or penalised.
- If the ball touches the top netting (Albany Football Centre) or goes above head height as interpreted by the referee (all other venues), play is stopped for a high ball an an indirect free-kick is awarded.
- Exceptions to the above high ball rule is when the goalkeeper deflects the ball when making a save, or if the ball hits a barrier or goalpost within the ‘D’ thus making the ball touch the top netting (Albany Football Centre). Should this happen, play continues as per usual.
- Headers or use of the head is not allowed and results in an indirect free-kick.
- Update: Distribution from a goalkeeper’s hands may be thrown across the halfway line.
- Update: If the keeper chooses to distribute the ball from their feet, it must touch someone else before crossing the halfway line. Failure to do so will result in an indirect kick on the halfway line.
- Only goalkeepers are allowed inside the “D” (the half circle surrounding the goal) and are limited to this area only. Outfield players may not enter or run through this area at any time, with or without the ball.
- Once the ball has been distributed from the goalkeeper, the ball must touch at least two outfield players before being allowed to return to the goalkeeper. If returned directly, an indirect free-kick will be given from where the ball was returned.
- A penalty kick will be awarded should an outfield player touch the ball inside the “D”, and where a goalkeeper handles the ball outside of the “D”.
- There are no outs at Albany Football Centre, but for all other venues the ball must be kicked-in (replacing a typical throw-in).
- Opposition players must be at least 3m away from any free-kick or kick-off.
- Start, half-time, and full-time will be signaled via the referee’s whistle (regardless of siren/hooter/clock).
- The game starts and ends on the referee’s whistle.
- Free kicks and penalties awarded before time will be played.
- There must be a minimum of 2 females players on the field at all times.
- If a female player scores, the goal is counted as 2 points.
- If a referee or manager feels a team is deliberately time wasting towards an end of a game, they may add on additional time where possible. This is under the sole discretion of the officials on the day.
- Blue card: Forced substitution for at least 4mins
- Yellow card: Receiving player must leave the pitch for at least 4mins. The player can’t be replaced during this time.
- Red card: Receiving player must leave the pitch for the remainder of the game. If a substitute is shown a red card, the on-field players must reduce their numbers accordingly.
- Red card: Player may not partake in any further games on that day/evening, unless given permission by the Venue Manager. They may also be suspended for future games, which will be decided by the referee and Venue Manager after the game.
- If a substitute is shown a red card, the on-field team of that player must reduce their numbers accordingly and play short a player due to the card being given.
- Any player reported by a match official or venue manager for violent conduct may receive a longer ban and if necessary a ban from ALL Football Fix leagues and competitions.
- Teams with continued poor discipline will be removed from the league.
- All penalty kicks are taken from the top of the goal area directly in front of goal or from the marked penalty spot (depending on venue).
- The goalkeeper must be on the line when the penalty is taken.
- The penalty kick-taker must be maximum 1m away from the ball (but there is no restriction on how they approach the ball, i.e. steps etc).
When games are to be decided by a penalty shoot-out, these rules apply:
- The player in goal (the goalkeeper) at the time of the final whistle must be the goalkeeper for the penalty shoot-out.
- Players serving a blue, yellow, or red card at the final whistle may not partake in the shoot-out.
- Shoot-outs consist of a best of three, and if no winner then the shoot-out continues as sudden death (one player to score, and one to miss).
- For shoot-outs in mixed games, players in the team must alternate (i.e. male, female, male, female, and so on).
- Players may only take one penalty per cycle, meaning they may not take another penalty before everyone else on their team has had their turn (in situations where penalty shoot-outs continue this long).
6, 7, 8-a-side
Rules and regulations
These rules apply to all FootballFix 6-a-side, 7-a-side, and 8-a-side competitions. Where a rule is not specified, general gameplay defers to the typical 11-a-side regulation football rules.
- If a team can’t make a fixture, they must contact their Centre Manager at least 24 hours before the scheduled fixture. Failure to do so, or if the Centre Manager does not receive your notification, your team will forfeit the fixture and receive a -2 point deduction and a potential fine for the game fee if we are unable to find a replacement for the opposition.
- All players must be loaded into our database prior to playing. See Player Eligibility under FAQs to the left.
- There is limited sliding allowed. Should a referee deem your slide to be a tackle, or feels your movement was dangerous in any way, you may be pulled up for a foul or penalised. We allow players to slide to intercept a pass, stop the ball from going out, or any other action where there are no other players immediately near the movement.
- Kick-offs are indirect.
- There are no offsides.
- The goalkeeper can’t drop-kick or punt the ball directly from their hands, an indirect free-kick will be awarded from where the ball lands if this happens.
- Proper throw-in rules apply.
- Goal-kicks must be taken from the ground. The ball must not be moving, and can be placed anywhere inside the penalty area.
- Opposition players must be at least 5m away from any free-kick or kick-off.
- Start, half-time, and full-time will be signalled via the referee’s whistle (regardless of siren/hooter/clock).
- The game starts and ends on the referee’s whistle.
- Free kicks and penalties awarded before time will be played.
- 7-a-side: There must be a minimum of 3 female players anywhere on the field at all times.
- 8-a-side: There must be a minimum of 3 female outfield players on the field at all times. This does not include the goalie, who is not considered an outfield player.
- If a referee or manager feels a team is deliberately time wasting towards an end of a game, they may add on additional time where possible. This is under the sole discretion of the officials on the day.
- Blue card: Forced substitution for at least 4mins
- Yellow card: Receiving player must leave the pitch for at least 4mins. The player can’t be replaced during this time.
- Red card: Player may not partake in any further games on that day/evening, unless given permission by the Venue Manager. They may also be suspended for future games, which will be decided by the referee and Venue Manager after the game.
- If a substitute is shown a red card, the on-field team of that player must reduce their numbers accordingly and play short a player due to the card being given.
- A player who receives a red card may be further suspended for future games. This will be decided by the referee and Centre Manager after the game.
- Any player reported for violent conduct will receive a longer ban an potential ban from the league.
- Teams with continued poor discipline will be removed from the league.
- All penalty kicks are taken from the top of the goal area directly in front of goal and 8m from the goal line or from the marked penalty spot (depending on venue).
- The goalkeeper must be on the line when the penalty is taken.
When games are to be decided by a penalty shoot-out, these rules apply:
- The player in goal (the goalkeeper) at the time of the final whistle must be the goalkeeper for the penalty shoot-out.
- Players serving a blue, yellow, or red card at the final whistle may not partake in the shoot-out.
- Shoot-outs consist of a best of three, and if no winner then the shoot-out continues as sudden death (one player to score, and one to miss).
- For shoot-outs in mixed games, players in the team must alternate (i.e. male, female, male, female, and so on).
- Players may only take one penalty per cycle, meaning they may not take another penalty before everyone else on their team has had their turn (in situations where penalty shoot-outs continue this long).
Futsal
Rules and regulations
These rules apply to all FootballFix futsal competitions. Where a rule is not specified, general gameplay defers to the typical regulation futsal rules.
- If a team can’t make a fixture, they must contact their Centre Manager at least 24 hours before the scheduled fixture. Failure to do so, or if the Centre Manager does not receive your notification, your team will forfeit the fixture and receive a -2 point deduction and a potential fine for the game fee if we are unable to find a replacement for the opposition.
- All players must be loaded into our database prior to playing. See Player Eligibility under FAQs.
- There is limited sliding allowed. Should a referee deem your slide to be a tackle, or feels your movement was dangerous in any way, you may be pulled up for a foul or penalised. We allow players to slide to intercept a pass, stop the ball from going out, or any other action where there are no other players immediately near the movement.
- Physical contact should be kept to a minmum (minimal shoulder to shoulder contact is allowed)
- Kick-offs are indirect
- There are no offsides
- When the ball goes out over the sideline, it must be placed on or up to 25cm behind the line. It must be in a stationary position before it is kicked in. Players have 4 seconds to kick the ball in once it’s stationary (4 seconds begins under the referees discrestion)
- Goals cannot be scored directly from kick-ins apart from corners
- Goalkeepers have 4 seconds to control the ball / restart play inside their own goal area
- Goalkeepers can restart play with a throw or kick when the ball has gone out of play behind their goal.
- Throws or kicks must touch either a player or the ground before halfway at any restart of play. Failure to do so will result in an indrect free-kick from the place where the ball crossed the line.
- Throws and kicks are free to travel anywhere on court during general play (eg. ball is played back to the keeper and cleared / ball is saved)
- Goalkeepers cannot drop-kick or punt the ball.
- Goalkeepers are not allowed to pick up a back pass from any of their players (indirect free kick).
- Goalkeepers deliberately handling the ball outside the goalkeeper area in order to stop a shot or goal will result in a penalty kick.
- Goalkeeprs can be changed during the match, if the referee is notified of the change, but should not delay play.
- Opposition players must be at least 3m away from any free-kick or kick-off.
- If the ball touches the roof in an indoor venue, play will be restarted by the GK of the team who did not strike the ball into the roof
- Start, half-time, and full-time will be signalled via the referee’s whistle (regardless of siren/hooter/clock).
- The game starts and ends on the referee’s whistle.
- Free kicks and penalties awarded before time will be played regardless if the siren/hooter/clock sounds.
- If a referee or manager feels a team is deliberately time wasting towards an end of a game, they may add on additional time where possible. This is under the sole discretion of the officials on the day.
- Blue card: Forced substitution for at least 4mins
- Yellow card: Receiving player must leave the pitch for at least 4mins. The player can’t be replaced during this time.
- Red card: Player may not partake in any further games on that day/evening, unless given permission by the Venue Manager. They may also be suspended for future games, which will be decided by the referee and Venue Manager after the game.
- If a substitute is shown a red card, the on-field team of that player must reduce their numbers accordingly and play short a player due to the card being given.
- A player who receives a red card may be further suspended for future games. This will be decided by the referee and Centre Manager after the game.
- Any player reported for violent conduct will receive a longer ban an potential ban from the league.
- Teams with continued poor discipline will be removed from the league / tournament.
- All penalty kicks are taken 6m from the top of the goal area directly in front of goal or from the marked penalty spot (depending on venue).
- The penalty taker is permitted on step back before kicking the ball
- The goalkeeper must be on the line when the penalty is taken.
When games are to be decided by a penalty shoot-out, these rules apply:
- The player in goal (the goalkeeper) at the time of the final whistle must be the goalkeeper for the penalty shoot-out.
- Players serving a blue, yellow, or red card at the final whistle may not partake in the shoot-out.
- Shoot-outs consist of a best of three, and if no winner then the shoot-out continues as sudden death (one player to score, and one to miss).
- For shoot-outs in mixed games, players in the team must alternate (i.e. male, female, male, female, and so on).
- Players may only take one penalty per cycle, meaning they may not take another penalty before everyone else on their team has had their turn (in situations where penalty shoot-outs continue this long).